#ifndef EGG_TRANSPARENTPIPELINE_H
#define EGG_TRANSPARENTPIPELINE_H

#include "RenderPipeline.h"

namespace egg{

    class TransparentPipeline : public RenderPipeline{
    public:
        void clear();
        void flush(RenderContext& _context);
        void addDrawable(Drawable3D* _drawable);
    };

}

#endif